#ifndef GAMEDATA_H
#define GAMEDATA_H

#include <QtGui>
#include "shipobject.h"
#include "watertile.h"
#include "player.h"

class GameData
{
private:
    GameData();
public:
    // QHashes for graphics
    static QHash<QString, QPixmap*> tiletextures;
    static QHash<QString, QPixmap*> shiptextures;
    static QHash<QString, QPixmap*> windowtextures;

    // methods for graphics
    static void importTextures();


};

#endif // GAMEDATA_H
